Households drive market demand, with household spending representing 96.8% of total demand in 2024. Smithsonian Institution is the largest company in the US, generating 4.4% of the industry’s total turnover value in 2024. The industry is fragmented, with the top five companies generating 7.8% of total production value in 2024. The total number of companies increases in 2024, to 31,872 units. The costs of the industry increase by 6.2% in 2024, largely driven by rising B2B costs. The industry’s profitability decreases and stands at 15.9% of turnover in 2024, the 10th highest across the top 20 developed countries. With turnover of USD36.5 billion, the US accounts for 95.6% of the North America total in 2024.
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Overview:
This Euromonitor industrial report provides unique information on Library, Museums and Cultural Services in the US: ISIC 923. With this industrial report, you’ll be able to explore the industry from its sources of supply to its buyers. The Library, Museums and Cultural Services in the US: ISIC 923 report includes: Industry datagraphics including production data, exports, imports, cost structure, and profitability
The Recreation, Entertainment and Arts in USA report includes:
- Five year forecasts on industry’s historic trends and growth
- Insights on key factors shaping industry’s historic and future performance
- Historic data on industry’s turnover, market size, imports and exports
- Detailed overview of industry’s supply and demand structure
- Analysis of competitive landscape changes within the industry
This report answers:
- What is the turnover of the Recreation, Entertainment and Arts?
- How the Recreation, Entertainment and Arts will perform in the future?
- Which categories are driving industry's growth?
- Which factors will shape industry’s performance?
- What is the industry’s costs and demand structure?
- How profitable is the industry?
- Is industry’s competitive landscape concentrated or fragmented?
Library, Museums and Cultural Services in the US: ISIC 923
HEADLINES
Recreation, Entertainment and Arts
This is the aggregation of filmmaking, movie theatres, radio and TV, theatre and music production, amusement parks and entertainment services, news agencies, library, museums and cultural services, and sporting and recreational services.
See all of our definitionsBuy this report to:
- Understand future opportunities and threats within the industry
- Track demand and supply structure
- Understand competitive landscape of the industry
- Inform market, strategy development and supply functions
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