Toys and Games in Switzerland
Kidult trend contributes to sales, with brands targeting adults with nostalgic toys
Video games leads sales despite overall value decline
SVS protests unfair competition from Asian online marketplaces
Schleich replaces PVC with recyclable TPE to meet demand
Collectibles surge, driven by kidult trend and nostalgia
Chart 3 Pokémon to One Piece: Collectibles Surge as Kidults Embrace Nostalgia
Video games set to record fastest growth over forecast period
Kidult trend impacts toys and games, while challenges arise
E-commerce to drive distribution but in-store experiences can create tangible experiences
Lego gains share to remain most popular brand overall
Tiptoi and Furby drive interest in interactive and tech-integrated designs
MGA merges with Zapf, Niantic divests and Ubisoft takeover considered
Hasbro, Spin Master and Nintendo launch new products in 2025
Chart 4 Nintendo Switch 2 to Launch in June 2025, Aiming to Redefine Gaming Experience
E-commerce gains ground while retailers adopt omnichannel approach
Toys R Us Asia uses stores to create immersive brand experiences
Chart 5 Real GDP Growth and Inflation 2019-2029
Chart 6 PEST Analysis in Switzerland 2024
Chart 7 Key Insights on Consumers in Switzerland 2024
Chart 8 Consumer Landscape in Switzerland 2024
Summary 1 Research Sources
Traditional Toys and Games in Switzerland
Construction remains popular by targeting wide target audience
Lego's innovative sets drive construction’s growth among adults
Schleich uses recyclable material to meet sustainability demand
Chart 10 Schleich Shifts to Recyclable TPE in 2024, Embracing Demand for Greener, Safer Toys
Collectibles driven by 1990s nostalgia and kidult spending
Swiss Toy Association raises concerns over unregulated online marketplaces
Construction is expected to continue to drive sales of traditional toys and games
Tech integration and e-commerce to redefine traditional toys and games
Sustainable toys set to shape market evolution
Lego remains most popular brand due to dominance in construction
Furby and Tiptoi gain positions amid shifting demands
MGA Entertainment merges with Zapf Creation to offer wider product range
Hasbro and Spin Master to launch new toy lines in 2025
Chart 12 Hasbro Targets Gift Market with Furby Minis Release in 2025
E-commerce is largest distribution channel while general merchandise stores grow quickly
Toys R Us Asia integrates play areas to attract broader customer base
Video Games in Switzerland
Further move towards digital content drives sales of video games software
Video games software remains largest and most dynamic category overall
Xbox Cloud Gaming expands offerings via “Bring Your Own Games” program
Chart 14 Xbox Cloud Gaming Adds New Feature for Streaming Personal Game Libraries
No Man's Sky uses AI to transform user engagement and personalisation
Subscription services drive digital games’ value upward
Video games software to drive overall category growth
Cloud gaming and personalisation transform gaming habits and spending
Mobile strategies, e-sports, and premium offerings to drive growth
Top companies gain share amid growth of mobile games
BANDAI NAMCO and Krafton expand games portfolios to solidify positions
Chart 16 Krafton Introduces Next-Generation Games to Expand Its Online Gaming Presence
Niantic sells gaming division to Scopely; Ubisoft explores buyout options
Switch 2, GTA 6, Assassin’s Creed, and Monster Hunter release dates loom
E-commerce remains dominant distribution channel
Samsung and Google announce mixed reality headset plans