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Sean leads Euromonitor's syndicated market research product and service offering for Japan. He develops expert analyst teams that produce insightful market research to inform our clients' business decisions.
Sean is responsible for delivering high quality market intelligence to a diverse client base across 30 fast moving consumer goods and services industries. Sean previously led market research projects on a variety of consumer industries across 20 countries in the Americas.
This infographic highlights recent toys and games trends and Euromonitor's projections for the industry.
Chinese companies are rapidly gaining ground in Southeast Asia, particularly in categories where they hold clear competitive advantages, such as electric vehicles, consumer electronics and home appliances. More recently, Chinese consumer goods brands have expanded their footprint, reflecting a broader push into lifestyle and daily-use categories; however, their success is not uniform.
Traditional toy sales remain strong amid economic uncertainty, driven by adult consumers or “kidults” seeking nostalgia, comfort, and self-expression. As demographics shift, kidults are reshaping the toy industry, turning play into a meaningful, collectible experience.