Appliances and Electronics Our insights capture shifts in consumer lifestyles and themes impacting the global consumer appliances, electronics, and toys and games markets. Themes include new business models, sustainability, innovation and the future home.

Toys and Games Industry Overview

8/11/2025
Euromonitor International Profile Picture
Euromonitor International Bio
Share:

Consumers are turning to toys and video games as affordable avenues for nostalgia, comfort, escapism and social connection amidst global challenges and financial strain. Sales are set to soar by 14% in constant value terms between 2024 and 2029, reaching USD317 billion. Growth is being driven primarily by video games, while traditional toys and games are seeing only modest increases.

Despite global economic uncertainty, toys and video games remain resilient, due to their affordability and emotional value. Consumers are likely to prioritise these categories as accessible forms of escapism.

Datagraphic showing an overview of the toys and games industry according to Euromonitor International research For deeper insight to the global toys and games industry, read our report, World Market for Toys and Games

Explore More

Shop Our Reports

Where Consumers Shop for Toys and Games

Digitalisation and social commerce are transforming how consumers purchase toys and games. Video games are predominantly purchased online, while traditional…

View Report

The World Market for Fast-Moving Consumer Goods: Outlook and Opportunities

The global FMCG market is projected to grow by 4.6% in current value terms to reach USD6.6 trillion. Growth is largely price led and financial concerns are…

View Report

Top Five Trends in Households

Households are transforming, influenced by long-term demographic shifts and fast-changing events. Five trends stand out, namely smaller households, the rise of…

View Report
Passport Our solution covers your every research need, providing context around your business for a deeper market view. Learn More