PROSPECTS AND OPPORTUNITIES
Further declines as consumers rely on smartphones and built-in entertainment solutions
Over the forecast period, retail volume sales of in-car entertainment products in France are set to record an 11% CAGR, falling to 482,000 units by 2030. This decline will primarily be driven by the increasing preference for smartphones as the go-to solution for navigation, streaming, and communication, which will continue to cannibalise the market for standalone in-car entertainment devices.
Car ownership faces certain challenges over the forecast period
Car ownership in France is expected to decline further over the forecast period due to rising vehicle costs and the growing availability of alternative mobility solutions. Urbanisation trends and city initiatives aimed at reducing pollution and limiting car usage, as highlighted in Euromonitor International’s Digital Consumer report, are likely to discourage new car purchases.
Players set to increasingly focus on built-in systems for car manufacturers
Due to the challenging outlook for in-car entertainment, the distribution landscape in France is expected to undergo significant changes. Brands are scaling back investments in new product innovations within this category, opting instead to secure integration deals with car manufacturers.
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Overview:
Understand the latest market trends and future growth opportunities for the In-Car Entertainment industry in France with research from Euromonitor International's team of in-country analysts – experts by industry and geographic specialisation.
Key trends are clearly and succinctly summarised alongside the most current research data available. Understand and assess competitive threats and plan corporate strategy with our qualitative analysis, insight and confident growth projections.
If you're in the In-Car Entertainment industry in France, our research will help you to make informed, intelligent decisions; to recognise and profit from opportunity, or to offer resilience amidst market uncertainty.
The In-Car Entertainment in France report includes:
- Analysis of key supply-side and demand trends
- Detailed segmentation of international and local products
- Historic volume and value sizes, company and brand market shares
- Five year forecasts of market trends and market growth
- Robust and transparent research methodology, conducted in-country
This report answers:
- What is the market size of In-Car Entertainment in France?
- Which are the leading brands in France?
- How are products distributed in France?
- How is the rise of e-commerce changing the retail landscape?
- How has COVID-19 and accordant macroeconomic and retail disruption impacted consumer demand?
- How are considerations such as urban development and the rise in single-person households driving sales growth?
- Where is technology taking the market? Which products are pioneering growth? Which face obsolescence?
- Where is future growth expected to be most dynamic?
In-Car Entertainment in France - Category analysis
KEY DATA FINDINGS
Downward trend for in-car entertainment continues, due to ongoing competition from multifunctional smartphones and integrated systems
TomTom and Pioneer maintain lead, as competition is sluggish in low-demand category
Specialist auto and audio retailers remain go-to destinations
Further declines as consumers rely on smartphones and built-in entertainment solutions
Car ownership faces certain challenges over the forecast period
Players set to increasingly focus on built-in systems for car manufacturers
Consumer Electronics in France - Industry Overview
Consumer electronics in 2025: The big picture
2025 key trends
Competitive landscape
Channel developments
What next for consumer electronics?
DISCLAIMER
The following categories and subcategories are included:
In-Car Entertainment
- In-Car Navigation
- In-Car Speakers
- In-Dash Media Players
In-Car Entertainment
In-car Entertainment consists of In-Dash Media Players, In-Car Navigation, and In-Car Speakers.
See all of our definitionsWhy buy this report?
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- Track key industry trends, opportunities and threats
- Inform your marketing, brand, strategy and market development, sales and supply functions
This report originates from Passport, our In-Car Entertainment research and analysis database.
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