PROSPECTS AND OPPORTUNITIES
Leveraging AI navigation to combat Metro Manila’s gridlock
Over the forecast period, in-car entertainment in the Philippines is set to experience a modest rise in retail volume sales, with a 1% CAGR to 96,000 units. Sales will primarily be driven by the continuous increase in car ownership, which will sustain some demand for in-car speakers and in-dash media players, fuelled by the increasing demand for high-quality entertainment features.
Elevating safety and trust through cybersecurity innovation
As vehicles become more connected, innovation within in-car entertainment in the Philippines is set to prioritise cybersecurity, which will be both a regulatory imperative and a value proposition. As a result, the forecast period is likely to see the widespread adoption of international cybersecurity standards, such as UN R155 and ISO/SAE 21434, as infotainment systems increasingly interface with critical vehicle controls.
Seizing opportunities in rear seat and multiscreen entertainment
New developments in rear seat infotainment and multiscreen setups will present significant growth opportunities for in-car entertainment in the Philippines over the forecast period. As Filipino families and ride-hailing operators such as Grab, In-Drive, Angkas, and MoveIT seek to enhance the passenger experience, the demand for systems offering streaming, gaming, and internet access is expected to rise.
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Overview:
Understand the latest market trends and future growth opportunities for the In-Car Entertainment industry in Philippines with research from Euromonitor International's team of in-country analysts – experts by industry and geographic specialisation.
Key trends are clearly and succinctly summarised alongside the most current research data available. Understand and assess competitive threats and plan corporate strategy with our qualitative analysis, insight and confident growth projections.
If you're in the In-Car Entertainment industry in Philippines, our research will help you to make informed, intelligent decisions; to recognise and profit from opportunity, or to offer resilience amidst market uncertainty.
The In-Car Entertainment in Philippines report includes:
- Analysis of key supply-side and demand trends
- Detailed segmentation of international and local products
- Historic volume and value sizes, company and brand market shares
- Five year forecasts of market trends and market growth
- Robust and transparent research methodology, conducted in-country
This report answers:
- What is the market size of In-Car Entertainment in Philippines?
- Which are the leading brands in Philippines?
- How are products distributed in Philippines?
- How is the rise of e-commerce changing the retail landscape?
- How has COVID-19 and accordant macroeconomic and retail disruption impacted consumer demand?
- How are considerations such as urban development and the rise in single-person households driving sales growth?
- Where is technology taking the market? Which products are pioneering growth? Which face obsolescence?
- Where is future growth expected to be most dynamic?
In-Car Entertainment in the Philippines - Category analysis
KEY DATA FINDINGS
Understanding aftermarket stagnation amid manufacturers’ feature expansion
Pioneer strengthens lead of consolidated competitive landscape
Specialist retailers dominate distribution of car infotainment systems
Leveraging AI navigation to combat Metro Manila’s gridlock
Elevating safety and trust through cybersecurity innovation
Seizing opportunities in rear seat and multiscreen entertainment
Consumer Electronics in the Philippines - Industry Overview
Consumer electronics in 2025: The big picture
2025 key trends
Competitive landscape
Channel developments
What next for consumer electronics?
DISCLAIMER
The following categories and subcategories are included:
In-Car Entertainment
- In-Car Navigation
- In-Car Speakers
- In-Dash Media Players
In-Car Entertainment
In-car Entertainment consists of In-Dash Media Players, In-Car Navigation, and In-Car Speakers.
See all of our definitionsWhy buy this report?
- Gain competitive intelligence about market leaders
- Track key industry trends, opportunities and threats
- Inform your marketing, brand, strategy and market development, sales and supply functions
This report originates from Passport, our In-Car Entertainment research and analysis database.
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